Sword Of Vengeanc

Posted on
Sword

Review: Venture to barren wasteland with excruciatingly slow pace - Sword of Vengeance is shot almost entirely in slow motion. Characters perceive time.

A Warrior Slave Chosen by the Gods To restore the glory of an Empire. In the Year 106 AD the Roman Empire is in terrible decline. After the untimely death of the much-loved Emperor Trajan, the despotic Emperor Arruntius has bled the once powerful Rome to its knees. Poorly fought wars, famine, and plague are rife in all corners of the Empire, whilst the Emperor and his elite enjoy every excess and vice that the emptying coffers can afford. As herald to this age of degeneration, Arruntius has destroyed large portions of the city of Rome to create the battleground for the bloodiest gladiator event ever staged REVIEWS: 'Gladiator lets you kickus maximus assus with brutal finishing moves.' - Maxim “The graphics, sound effects and especially the voice acting are fantastic” – GameBiz “An entertaining and beautiful beat-'em-up” – GameSpy 'Gladiator is an amazing-looking game.' - GameInformer 'I always enjoy a good hack 'n slash, provided it has style.

And Gladiator certainly has that!' - Silver Award - PSE2 'Definitely worth a pickup from casual and hardcore action fans alike.' Features. An epic cinematic adventure ranging from the streets of Rome to the paradise of Elysium. Como a mente funciona steven pinker pdf. Intuitive ‘in context’ fighting style incorporating an advanced multiple-opponent combat system. Use authentic weaponry on your foes!. Combo attacks – produce spectacular sequences and gorier deaths.

The more fantastic the kill, the higher the Blood Meter rises. Olympian talents – When the Blood Meter is full, increase your strength to Herculean proportions, raise the dead to fight alongside you, and unleash the power of the elements!.

Finish him! – When stunned, your enemy is open to a specialized and gory coup de grace. Gain experience through combat! – the more you kill, the more abilities you learn. Huge variety of opponents – from brutal guardsmen to mythical creatures. Play with your Xbox controller and feel the power in your hands.

Sword of Vengeance is presented on Blu-ray courtesy of Well Go USA with an AVC encoded 1080p transfer in 2.39:1. As mentioned above in the main body of the review, the film's visual aesthetic is one of its most defining (and arguably most enjoyable) characteristics. Quite a bit of the film has been desaturated to near black and white levels, with only invididual elements like skin retaining just a hint of 'natural' tones.

Release Dates

Other long sequences are bathed in a sort of sepia ambience, a slightly brown hazy look that doesn't quite have the same sharpness and detail levels as the desaturated sequences. (See screenshots 1, 5, 6, 7 and 10 for some of the near black and white desaturated sequences. See screenshots 2, 4 and 8 for examples of the sepia toned sequences.) Generally speaking, detail and fine detail are quite commendable, with elements like the roughness of Shadow Walker's shaved hairdo or textures on costumes offering precision.

Sword

Some of the exterior locations add immeasurably to the desolate feeling of the film, with the characters wandering through almost Abstract Expressionist looking forests, which are presented with good depth of field and appealingly sharp contrast. There are some recurrent issues with banding, mostly limited to the lightest gradients in the near black and white sequences. Shadow detail can also be minimal in both the black and white and sepia toned sequences. Sword of Vengeance features an interesting sounding DTS-HD Master Audio 5.1 mix, one which tends to ping pong between forceful, LFE dominated battle sequences, and more arid, barren feeling scenes offering things like Shadow Walker simply moving through an abandoned environment. Dialogue is rather spare in this film, but is presented very cleanly and clearly. Ambient environmental effects are very well placed throughout the surrounds, and the big battle set pieces offer near constant immersion, with a lot of low end activity. Some of the 'scoring' choices (which include a hilarious helicopter noise during one of Shadow Walker's training sequences) may provoke a bit of laughter.

Fidelity is excellent and dynamic range extremely wide on this problem free track.